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Providing this sort of smorgasbord makes the general member a bit sluggish and contented, and also provides an opportunity to hide any of the evidence from the previous tournament. The Slades begins to work its magic, distorting their senses and making the room spin.
Each Infernal Torment has its patron demon, and this event was no exception.
The members are herded together and mystic rites are performed with their
names, splitting them into particular cabals. Their names are read out and
then we call upon the patron. In this case, we had previously decided
to call forth the old one daverogerson, and by the sacrifice of a beer,
a cricket bat and the telling of the bear joke, the old one was brought
forth to oversee our efforts for the night.
After many hours of roleplaying and having fun, the night is finished up by the prizegiving and gladiator games. The first Infernal Torment is before the AGM and committee elections, so death matches are arranged between the candidates, so that MURP members may gain a better appreciation of which candidate will be able to protect them from the ravaging beasts which periodically assault our coastal villages. Armed only with pieces of paper and various body piercings, the candidates are forced high up onto platforms specially greased and encouraged to leap from table to table, in an attempt to knock their opponents to a terrible death on the carpet many feet below.
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[ home ] [ contact ] last updated: 05 March 2005 / © Monash University Roleplayers