Reasons why Role-Playing is better than sex...
by Tim Betz and
Ken Blakey,
with additional input from Sarah Johnson.
- No one laughs if you have really small dice.
- Computer geeks can always find people to role-play with.
- It's easy to Role-play for 4 hours at a time.
- You stop early if you're too tired / haven't reached the end of a chapter.
- No one really cares if you don't reach the climax of a story in one session.
- Most people don't mind if you watch them role-play.
- You usually role-play with at least four other people at once.
- Your housemates don't really mind you role-playing on the Kitchen table
and not cleaning up afterwards.
- Rarely will someone demand that they will be the first to role-play on
the new couch.
- You can sample all sorts of different role-playing styles at an
organised convention.
- You can role-play without having to buy the other participants dinner first.
- It's easy to get a hold of role-playing expansions.
- The other players won't mind too much if you role-play with other
groups in between times.
- It's easier to tell role-playing anecdotes in public and not get
in trouble.
- "Would you like to role-play with me?" rarely gets you slapped.
- Being out of shape doesn't make you a bad role-player.
- new piercings don't inhibit the ability to role-play.
- Don't get diseases from borrowing other people's dice.
- Caffiene will help you stay up all night while role-playing.
- People don't mind if you put their role-playing quotes on the web.
- Good acting ability won't upset the other players when they find out
about it.
- Having a "vorpal weapon" is usually a good thing.
- If your dice fall off the table no one gets injured.
- There's no such thing as "first role-play syndrome".
- You won't go to jail for role-playing with a 17 year old.
- No one particularly cares if you haven't showered before role-playing.
- Nobody minds if they find out that the person you're pretending to be
isn't the same sex that you are.
- Most Women don't mind the heavy oral emphasis of role-playing.
- Botching isn't likely to cause permanant injury.
- Inanimate objects can be used to aid role-playing.